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SCHEMA: A process for the creation and evaluation of serious games

dc.contributor.authorMerino-Cajaraville, Alba
dc.contributor.authorReyes De Cozar, Salvador
dc.contributor.authorNavazo Ostua, Pablo 
dc.date.accessioned2025-07-09T12:01:24Z
dc.date.available2025-07-09T12:01:24Z
dc.date.issued2023-08-14
dc.identifier.citationMerino-Cajaraville, A.; Reyes-de-Cózar, S.; Navazo-Ostúa, P. SCHEMA: A Process for the Creation and Evaluation of Serious Games—A Systematic Review towards Sustainability. Sustainability 2023, 15, 12351. https://doi.org/10.3390/ su151612351es
dc.identifier.issn2071-1050
dc.identifier.urihttps://hdl.handle.net/20.500.12412/6708
dc.description.abstractThe Internet and technology have flooded all the activities of our daily lives, making digitalisation a reality. Education is no stranger to this reality and is beginning to incorporate new learning methodologies in the classroom. Methodologies such as game-based learning are presented as appropriate solutions for digital generations, leading the video game industry to produce in a less controlled way. Therefore, this research aims to systematise the scientific production of serious games by studying methodological models and processes for both the creation and evaluation of educational video games and identifying common patterns and differential elements. To this end, a systematic literature review of existing models was carried out under the PRISMA protocol. An initial sample of 13,692 articles was used to arrive at the 15 studies included in this review, following the eligibility criteria of the PICO model. The results show that, although there is a certain unanimity in the methodologies of the different authors, aspects, such as the iteration of the process or the inclusion of teachers in the creation of the video game, must be sufficiently considered. This review led to the creation of SCHEMA, a methodological model for designing serious games that incorporates these deficiencies.es
dc.language.isoenges
dc.titleSCHEMA: A process for the creation and evaluation of serious gameses
dc.title.alternativeA systematic review towards sustainabilityes
dc.typearticlees
dc.identifier.doi10.3390/su151612351
dc.issue.number16es
dc.journal.titleSustainabilityes
dc.page.initial1es
dc.page.final22es
dc.rights.accessRightsopenAccesses
dc.subject.keywordSerious gameses
dc.subject.keywordEducational gameses
dc.subject.keywordMethodologyes
dc.subject.keywordSustainabilityes
dc.subject.keywordSystematic reviewes
dc.subject.keywordModelses
dc.volume.number15es


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